Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
About the Author
About the Reviewer

Chapter 4. Expanding on C-Quence

Now that we have a strong framework in place, we can begin to turn those empty functions into fully implemented methods, after which C-Quence will be a fully functioning watchOS app.

You will probably be delighted to discover just how easy this is, having reached a point at which we have already decided both how the app is structured at a high level and roughly which methods we need our two classes to provide. The basic app may look only half finished, but it is, in fact, much further than that.