Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
About the Author
About the Reviewer


In this chapter you have learned to incorporate Core Location functionality into your app, which involved adding entries into the app's Info.plist file; you have written a custom protocol to facilitate communication between different custom classes and implemented the methods defined in that protocol. Moreover, you have implemented a class's init method for the first time—an essential technique in any Swift project—and we have seen how to make method calls more readable by forcing the explicit naming of arguments.

In the next chapter, we will see that there is more to finishing an app than getting the code to run!