Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
About the Author
About the Reviewer

Chapter 8. Images, Animation, and Sound

Now that we have a few functioning apps under our belt, we will take a look at what else there is to do in order to produce a truly release-ready app. One of these topics, the app icon, is mandatory for any project intended for release, while the others are brief explorations of technologies that you are likely to add too many of your own app projects.

The topics covered include:

  • Providing a custom icon to an app

  • Using an Xcode asset catalog

  • Adding an extension to a class

  • Creating the UI layout in code

  • Creating sequential animations

  • Adding audio and video playback to your app