Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (12 chapters)
11
Index

App Store submission process overview


The complete submission process for an iPhone App is beyond the scope of this book. There are many good resource on the internet that will guide you through this if you have never done it before, and this chapter will assume that you have all the information and resources needed for the iPhone app itself in order to focus on those additional preparations that are necessitated by the addition of an Apple Watch App to the main companion app.

We will then present a very succinct summary of the processes involved in preparing your app for upload to the App Store, once again concentrating on the WatchKit app's requirements beyond those of a purely iPhone orientated iOS app.

Here again, a certain degree of patience is going to be of great benefit. The first time you go through this stuff, it can seem like a long, drawn out, and complicated series of steps. Moreover, it is a process that evolves through time; I think it is fair to say that most developers find...