Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
About the Author
About the Reviewer


That was quite a journey. If it's any consolation, the process has become shorter, simpler, and less error prone as Xcode has developed as an Integrated Development Environment, and iTunes Connect and the Member Center have been tweaked and made more intuitive.

But that was the final step to getting your app released and the next chapter will deal with some of the things you'll need to consider post-release, as well as looking at the many ways there are to go from the point you have now reached.

You have now successfully planned, developed, and tested an Apple Watch app and submitted it to Apple's App Store.

Congratulations again for making it this far!

The next chapter will equip you with the tools and resources you are likely to need moving forward from this point, whether you will work alone or as part of a team; it will look at a number of ways to improve the efficiency of your workflow and offers a few suggestions for adding that extra bit of magic to your app.