Chapter 11: Structures and HMI Faceplates
This chapter expands further on the benefits of using structured data and faceplates in the Unified Human Machine Interface (HMI) environment. By utilizing faceplates, programmers can standardize graphical objects that use standard structures, completing the structured development approach.
In this chapter, we'll learn how to enhance projects even further using structured approaches and how to pass single tags as structures to an HMI faceplate. This approach enables HMI interfaces to stay updated with programmable logic controller (PLC) interfaces, leading to fast and effective programming.
In this chapter, we'll cover the following topics:
- What are faceplates?
- Creating a faceplate
- Creating interfaces
- Creating and handling events in faceplates