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Embedded Systems Architecture

Embedded Systems Architecture - Second Edition

By : Daniele Lacamera
3.8 (5)
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Embedded Systems Architecture

Embedded Systems Architecture

3.8 (5)
By: Daniele Lacamera

Overview of this book

Embedded Systems Architecture begins with a bird’s-eye view of embedded development and how it differs from the other systems that you may be familiar with. This book will help you get the hang of the internal working of various components in real-world systems. You’ll start by setting up a development environment and then move on to the core system architectural concepts, exploring system designs, boot-up mechanisms, and memory management. As you progress through the topics, you’ll explore the programming interface and device drivers to establish communication via TCP/IP and take measures to increase the security of IoT solutions. Finally, you’ll be introduced to multithreaded operating systems through the development of a scheduler and the use of hardware-assisted trusted execution mechanisms. With the help of this book, you will gain the confidence to work with embedded systems at an architectural level and become familiar with various aspects of embedded software development on microcontrollers—such as memory management, multithreading, and RTOS—an approach oriented to memory isolation.
Table of Contents (18 chapters)
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1
Part 1 – Introduction to Embedded Systems Development
4
Part 2 – Core System Architecture
8
Part 3 – Device Drivers and Communication Interfaces
13
Part 4 – Multithreading

The Internet protocols

Standardized at the beginning of the 1980s, the IP stack, mostly referred to nowadays as TCP/IP, is a family of network, transport, and application protocols providing standard communication over a wide range of technologies and interfaces. In the upcoming subsections, we will discuss the integration of these standard protocols into embedded systems, describe the interfaces that embedded applications use to communicate with remote endpoints, and learn how to interact with the different layers of the stack, from the network interfaces up to the socket abstraction to establish connections or connectionless sessions with a remote peer.

Standard protocols, custom implementations

Designing distributed communication using non-standard protocol stacks is, in almost all cases, not worth the effort required to reinvent state-of-the-art technology. TCP/IP standards have been the subject of extensive research for many decades, and have been the main building block...

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Tech Concepts
36
Programming languages
73
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Embedded Systems Architecture
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