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Embedded Systems Architecture

Embedded Systems Architecture - Second Edition

By : Daniele Lacamera
4 (6)
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Embedded Systems Architecture

Embedded Systems Architecture

4 (6)
By: Daniele Lacamera

Overview of this book

Embedded Systems Architecture begins with a bird’s-eye view of embedded development and how it differs from the other systems that you may be familiar with. This book will help you get the hang of the internal working of various components in real-world systems. You’ll start by setting up a development environment and then move on to the core system architectural concepts, exploring system designs, boot-up mechanisms, and memory management. As you progress through the topics, you’ll explore the programming interface and device drivers to establish communication via TCP/IP and take measures to increase the security of IoT solutions. Finally, you’ll be introduced to multithreaded operating systems through the development of a scheduler and the use of hardware-assisted trusted execution mechanisms. With the help of this book, you will gain the confidence to work with embedded systems at an architectural level and become familiar with various aspects of embedded software development on microcontrollers—such as memory management, multithreading, and RTOS—an approach oriented to memory isolation.
Table of Contents (18 chapters)
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1
Part 1 – Introduction to Embedded Systems Development
4
Part 2 – Core System Architecture
8
Part 3 – Device Drivers and Communication Interfaces
13
Part 4 – Multithreading

Connected systems

An increasing number of embedded devices designed for different markets are now capable of network communication with their peers in the surrounding area or with gateways routing their traffic to a broader network or the internet. The term Internet of Things (IoT) has been used to describe the networks where those embedded devices can communicate using internet protocols.

This means that IoT devices can be addressed within the network in the same way as more complex systems, such as PCs or mobile devices, and most importantly, they use the transport layer protocols typical of internet communications to exchange data. TCP/IP is a suite of protocols standardized by the IETF, and it is the fabric of the infrastructure for the internet and other self-contained, local area networks.

The Internet Protocol (IP) provides network connectivity, but on the condition that the underlying link provides packet-based communication and mechanisms to control and regulate access to the physical media. Fortunately, many network interfaces meet these requirements. Alternative protocol families, which are not compatible with TCP/IP, are still in use in several distributed embedded systems, but a clear advantage of using the TCP/IP standard on the target is that, in the case of communication with non-embedded systems, there is no need for a translation mechanism to route the frames outside the scope of the LAN.

Besides the types of links that are widely used in non-embedded systems, such as Ethernet or wireless LAN, embedded systems can benefit from a wide choice of technologies that are specifically designed for the requirements introduced by IoT. New standards have been researched and put into effect to provide efficient communication for constrained devices, defining communication models to cope with specific resource usage limits and energy efficiency requirements.

Recently, new link technologies have been developed in the direction of lower bitrates and power consumption for wide-area network communication. These protocols are designed to provide narrow-band, long-range communication. The frame is too small to fit IP packets, so these technologies are mostly employed to transmit small payloads, such as periodic sensor data, or device configuration parameters if a bidirectional channel is available, and they require some form of gateway to translate the communication so that it can travel across the internet.

The interaction with the cloud services, however, requires, in most cases, connecting all the nodes in the network, and implementing the same technologies used by the servers and the IT infrastructure directly in the host. Enabling TCP/IP communication on an embedded device is not always straightforward. Even though there are several open source implementations available, system TCP/IP code is complex, big in size, and often has memory requirements that may be difficult to meet.

The same observation applies to the Secure Socket Layer (SSL)/Transport Layer Security (TLS) library, which adds confidentiality and authentication between the two communication endpoints. Choosing the right microcontroller for the task is, again, crucial, and if the system has to be connected to the internet and support secure socket communication, then the flash and RAM requirements have to be updated in the design phase to ensure integration with third-party libraries.

Challenges of distributed systems

Designing distributed embedded systems, especially those that are based on wireless link technologies, adds a set of interesting challenges.

Some of these challenges are related to the following aspects:

  • Selecting the correct technologies and protocols
  • Limitations on bitrate, packet size, and media access
  • Availability of the nodes
  • Single points of failure in the topology
  • Configuring the routes
  • Authenticating the hosts involved
  • The confidentiality of the communication over the media
  • The impact of buffering on network speed, latency, and RAM usage
  • The complexity of implementing the protocol stacks

Chapter 9, Distributed Systems and IoT Architecture, analyzes some of the link-layer technologies implemented in embedded systems to provide remote communication, where TCP/IP communication is integrated into the design of distributed systems that are integrated with IoT services.

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Programming languages
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Embedded Systems Architecture
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