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Embedded Systems Architecture

Embedded Systems Architecture - Second Edition

By : Daniele Lacamera
4 (6)
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Embedded Systems Architecture

Embedded Systems Architecture

4 (6)
By: Daniele Lacamera

Overview of this book

Embedded Systems Architecture begins with a bird’s-eye view of embedded development and how it differs from the other systems that you may be familiar with. This book will help you get the hang of the internal working of various components in real-world systems. You’ll start by setting up a development environment and then move on to the core system architectural concepts, exploring system designs, boot-up mechanisms, and memory management. As you progress through the topics, you’ll explore the programming interface and device drivers to establish communication via TCP/IP and take measures to increase the security of IoT solutions. Finally, you’ll be introduced to multithreaded operating systems through the development of a scheduler and the use of hardware-assisted trusted execution mechanisms. With the help of this book, you will gain the confidence to work with embedded systems at an architectural level and become familiar with various aspects of embedded software development on microcontrollers—such as memory management, multithreading, and RTOS—an approach oriented to memory isolation.
Table of Contents (18 chapters)
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1
Part 1 – Introduction to Embedded Systems Development
4
Part 2 – Core System Architecture
8
Part 3 – Device Drivers and Communication Interfaces
13
Part 4 – Multithreading

The GCC toolchain

While in the case of the IDE, its complexity is abstracted through the user interface, a toolchain is a set of standalone software applications, each one serving a specific purpose.

GCC is one of the reference toolchains to build embedded systems due to its modular structure allowing backends for multiple architectures. Thanks to its open source model, and the flexibility in building tailored toolchains from it, GCC-based toolchains are among the most popular development tools in embedded systems.

Building software using a command-line-based toolchain has several advantages, including the possibility of automating the intermediate steps that would build all the modules up from the source code into the final image. This is particularly useful when it is required to program multiple devices in a row or to automate builds on a continuous integration server.

ARM distributes the GNU Arm Embedded Toolchain for all the most popular development hosts. Toolchains...

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Tech Concepts
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Programming languages
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Embedded Systems Architecture
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