Book Image

C Programming for Arduino

By : Julien Bayle
Book Image

C Programming for Arduino

By: Julien Bayle

Overview of this book

Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems. C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You'll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more. After running through C/C++ for the Arduino, you'll learn how to control your software by using real buttons and distance sensors and even discover how you can use your Arduino with the Processing framework so that they work in unison. Advanced coverage includes using Wi-Fi networks and batteries to make your Arduino-based hardware more mobile and flexible without wires. If you want to learn how to build your own electronic devices with powerful open-source technology, then this book is for you.
Table of Contents (21 chapters)
C Programming for Arduino
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

Darwin Grosse is the Director of Education and Services with Cycling '74, the developer of the Max media programming system. He is also an Adjunct Professor at the University of Denver, and teaches sonic art, programming, and hardware interface in the Emerging Digital Practices department.

Pradumn Joshi is currently pursuing his Bachelor's degree in Electrical Engineering from NIT Surat. He is an avid elocutionist and debate enthusiast, and is also interested in economics, freelance writing, and Western music. His area of technical expertise lies in open source hardware development and embedded systems.

Phillip Mayhew is a Bachelor of Science in Computer Science from North Carolina State University. He is the Founder and Managing Principal of Rextency Technologies LLC based in Statesville, North Carolina. His primary expertise is in software application performance testing and monitoring.

Glenn D. Reuther's own personal journey and fascination began with music technology during the 1970s with private lessons in "Electronic Music Theory and Acoustic Physics". He then attended Five Towns College of Music in NY and has been a home studio operator since 1981, playing multiple instruments and designing a few devices for his studio configuration.

Since then, he has spent several years with Grumman Aerospace as a Ground and Flight Test Instrumentation Technician, before moving through to the IT field. Beginning with an education in Computer Operations and Programming, he went on to work as network and system engineer having both Microsoft and Novell certifications. After over 10 years at the University of Virginia as Sr. Systems Engineer, he spends much of his spare time working with the current state of music technology. His website is http://lico.drupalgardens.com.

He is also the author of "One Complete Revelation", a photo journal of his nine-month trek throughout Europe during the early 90s.

Steve Spence has been a veteran of the IT industry for more than 20 years, specializing in network design and security. Currently he designs microcontroller-based process controls and database-driven websites. He lives off grid and teaches solar and wind power generation workshops. He's a former firefighter and rescue squad member, and a current Ham Radio operator.

In the past, he's been a technical reviewer of various books on alternative fuels (From the Fryer to the Fuel Tank, Joshua Tickell) and authored DIY alternative energy guides.