In this recipe, we'll learn how to import/export a model into MeshLab and cover the basic navigation controls for the camera view. We'll also examine our model by changing the way we view its mesh.
You'll need to download MeshLab from http://meshlab.sourceforge.net/. This program is available for both PC and Mac platforms. Install the correct version for your computer. You'll also need your .obj
files that you saved in DAVID Laserscanner.
We will proceed as follows:
-
When you open MeshLab, you will see a long bar displayed under Menu. It contains a row of icons that provides quick access to various program functions. Select the Import Mesh icon [] and locate the folder containing your
.obj
files. In this recipe, the first scan of the toy block is opened. This can be seen in the following screenshot:
To freely orbit around the model, simply left-click and drag...