Meshmixer offers a great set of sculpting brushes. One powerful feature is the ability to stamp or drag a pattern. These tools allow a variety of textures to be applied to the surface of a model with stencils. In this recipe, we're going to look at how this works using the three default stencils.
We will proceed as follows:
Open Meshmixer and select Import Sphere.
Go to the toolbar and select Sculpt. At the top in the pop-up menu, toggle to Surface.
- From the new menu selection, choose Stencils. From the pop-up row on the right-hand side of the window, choose the Stencil icon [].
Your drawing brush will now use this stencil to draw with. You can make changes to the brush characteristics from the Properties window.
Using the following sphere, change some of the properties of the stencil to experiment with how it can make textures:
Select the remaining two stencils and experiment with how they work...