Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


Wow, what a chapter. We have seen how to obtain open source data using NSURLSession, including composing URL's and caching the results to reduce data traffic, we have seen how to format the data returned by our requests and parse it to obtain the information we need, and then how to present that information in a table. We have used the console to inspect returned data, added user alerts when errors occur, and pushed WKInterfaceController programmatically, as a more flexible form of navigation. Finally, you have added a Glance Scene to your app.

In the next chapter, we will be using another (similarly advanced) cornerstone of WatchKit development: Core Location. These are mobile devices, after all!