Book Image

Mastering Arduino

By : Jon Hoffman
Book Image

Mastering Arduino

By: Jon Hoffman

Overview of this book

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Table of Contents (23 chapters)

Serial monitor

The serial monitor sends and/or receive text, usually through the USB cable. This enables us to receive debug messages or send text from the keyboard within the Web Editor or the Arduino IDE. We will see how to do both of these when we create our first sketches at the end of this chapter.

To use the serial monitor with the Arduino IDE or with the Web Editor, you must first connect an Arduino to the computer and establish communication between the Arduino and the IDE or Editor.

To begin using the serial monitor within the Arduino IDE, click on the serial monitor icon in the upper right-hand corner of the IDE. The following screenshot highlights the serial monitor icon:

The serial monitor will open up in a separate window, as shown in the following screenshot:

The input section enables us to send text to the Arduino. To do this, type the text into the input box...