Book Image

Blender 3D Printing by Example

By : Vicky Somma
5 (1)
Book Image

Blender 3D Printing by Example

5 (1)
By: Vicky Somma

Overview of this book

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!
Table of Contents (16 chapters)

Taking an intersection

Before applying the Boolean Intersection Modifier, you will want to make sure the two objects actually intersect. If they aren't touching each other at all, the intersection would be nothing. To put it into specifics for this project, we'll want to make sure the stonework is inside the new template mesh. Thanks to the copied vertices, we are assured that our new template object is aligned with the front of the house. It is ideal to keep that template in place and move the stonework to it. The steps are as follows:

  1. If necessary, in the Outliner, click on the eye icon to make the stonework visible. Make sure you are in Object Mode and right-click on the stonework to select it.
  2. Left-click and hold either the white circle or one of the axis arrows. Drag and drop the stonework so it overlaps the new template. In some cases, you may also have to rotate...