Book Image

Blender 3D Printing by Example

By : Vicky Somma
5 (1)
Book Image

Blender 3D Printing by Example

5 (1)
By: Vicky Somma

Overview of this book

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!
Table of Contents (16 chapters)

Changing your object with modifier order

Once our half cylinder is hidden, we can see the hole in the left-hand side of our bracelet plate. The right-hand side, however, is still completely solid:

The base with just a single hole.

This is due to the order of the modifiers, the Modifier Stack. Blender applies the modifiers from top to bottom, as they are listed in the Properties window. In the case of our bracelet base, Blender currently does the following:

  1. Combines the cylinder and the cube to make a rounded half base
  2. Mirrors the rounded half base to make a full base
  3. Subtracts the half cylinder to make a hole
Modifiers are applied in order from top to bottom

The Mirror Modifier cannot copy a hole which is yet to exist. Changing the order of the Modifier Stack can produce very different objects. Suppose we put the Mirror Modifier last. The Union is applied, giving our base...