Book Image

Hands-On Embedded Programming with C++17

By : Maya Posch
5 (1)
Book Image

Hands-On Embedded Programming with C++17

5 (1)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (19 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

One box that does everything


Infotainment systems have become a common feature in our daily lives, starting with in-car entertainment (ICE) systems (also known as In-Vehicle Infotainment or IVI), which evolved from the basic radios and cassette players to include features such as navigation and connecting to smartphones over Bluetooth for access to one's music library, and much more. Another big feature is to provide the driver with hands-free functionality so that they can start a phone call and control the radio without having to take their eyes off the road or their hands off the steering wheel.

 

As smartphones became more popular, providing their users with constant access to news, weather, and entertainment, the arrival of onboard assistants that use a voice-driven interface, both on smartphones and ICEs, ultimately led to the arrival of speech-driven infotainment systems aimed at in-home use. These usually consist of a speaker and microphone, along with the required hardware for the...