Book Image

Hands-On Embedded Programming with C++17

By : Maya Posch
5 (1)
Book Image

Hands-On Embedded Programming with C++17

5 (1)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (19 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Software requirements


For this project, we are assuming that Linux has been installed on the target SBC, and that the drivers for the hardware functionality, such as the microphone and audio output, have been installed and configured.

Since we use the Qt framework for this project, all dependencies there should be met as well. This means that the shared libraries should be present on the system on which the resulting binary for the project will be run. The Qt framework can be obtained via the package manager of the OS, or via the Qt website at http://qt.io/.

Note

In Chapter 10, Developing Embedded Systems with Qt, we will look at developing on embedded platforms with Qt in more detail. This chapter will briefly touch upon the use of Qt APIs.

Depending on whether we want to compile the application directly on the SBC or on our development PC, we might have to install the compiler toolchain and further dependencies on the SBC, or the cross-compiling toolchain for Linux on the target SBC (ARM,...