Book Image

Mastering Arduino

By : Jon Hoffman
Book Image

Mastering Arduino

By: Jon Hoffman

Overview of this book

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Table of Contents (23 chapters)

Fun with Sound

Adding sound to your robotic project can be the difference between a good robot and an awesome robot. Just think about how cute R2-D2, from the movie Star Wars, would have been if he did not make any sound. We can use sound for more than just robots. For example, we may want to add a loud alarm if a motion sensor detects motion or maybe we just want to play a melody when the temperature is just right outside.

In this chapter, you will learn:

  • How to connect a piezo buzzer to the Arduino
  • How to connect a speaker to the Arduino
  • How to use the tone() function to generate a sound
  • How to play music with the Arduino