Book Image

Mastering Arduino

By : Jon Hoffman
Book Image

Mastering Arduino

By: Jon Hoffman

Overview of this book

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Table of Contents (23 chapters)

Circuit diagrams

The following diagram shows the circuit diagram for this chapter's project:

The Nokia 5110 LCD should use the 3.3V power out from the Arduino and not the 5V that we have used in the earlier projects. We use inline resistors to protect the 3.3V input lines on the LCD. The CE line uses a 1K ohm resistor and the remainder use 10K ohm resistors.

The following chart shows what pins on the 5110 LCD module are connected to what pins on the Arduino:

5110 Arduino
RST 3
CE 4
DC 5
DIN 11
CLK 13
VCC 3.3V out
BL GND
GND GND

The backlight is set to ground to turn it off. If you wish to use the backlight, you can connect the pin to the 3.3V power out that was used for the VCC pin.

Now let's see how we can display items on the LCD.