Book Image

Mastering Arduino

By : Jon Hoffman
Book Image

Mastering Arduino

By: Jon Hoffman

Overview of this book

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Table of Contents (23 chapters)

Summary

In this chapter, we saw how to use an IR remote and an RF remote with an Arduino. You were also challenged to think outside of the box and think of other ways that you could remotely control your project without using a wireless signal. The reason this challenge was in this last project chapter was to get you to start thinking outside of the box when designing your projects because thinking outside of the box and creating new and improved ways to do something is what gets people excited about these types of projects. It can also make you a lot of money if you are able to monopolize your project.

In the next chapter, we will talk about how you can use the knowledge you gained from previous project chapters to create a simple robot. We will not be writing the code or designing the circuits for you. Instead we will show you how to put the pieces you have learned in the book...