Book Image

Mastering Embedded Linux Programming - Third Edition

By : Frank Vasquez, Chris Simmonds
5 (3)
Book Image

Mastering Embedded Linux Programming - Third Edition

5 (3)
By: Frank Vasquez, Chris Simmonds

Overview of this book

If you’re looking for a book that will demystify embedded Linux, then you’ve come to the right place. Mastering Embedded Linux Programming is a fully comprehensive guide that can serve both as means to learn new things or as a handy reference. The first few chapters of this book will break down the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. After that, you will learn how to create each of these elements from scratch and automate the process using Buildroot and the Yocto Project. As you progress, the book will show you how to implement an effective storage strategy for flash memory chips and install updates to a device remotely once it’s deployed. You’ll also learn about the key aspects of writing code for embedded Linux, such as how to access hardware from apps, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters demonstrate how to debug your code, whether it resides in apps or in the Linux kernel itself. You’ll also cover the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system. By the end of this Linux book, you’ll be able to create efficient and secure embedded devices using Linux.
Table of Contents (27 chapters)
1
Section 1: Elements of Embedded Linux
10
Section 2: System Architecture and Design Decisions
18
Section 3: Writing Embedded Applications
22
Section 4: Debugging and Optimizing Performance

Using Valgrind

I introduced Valgrind in Chapter 18, Managing Memory, as a tool for identifying memory problems using the memcheck tool. Valgrind has other useful tools for application profiling. The two I am going to look at here are Callgrind and Helgrind. Since Valgrind works by running the code in a sandbox, it can check the code as it runs and report certain behaviors, which native tracers and profilers cannot do.

Callgrind

Callgrind is a call graph-generating profiler that also collects information about processor cache hit rate and branch prediction. Callgrind is only useful if your bottleneck is CPU-bound. It's not useful if heavy I/O or multiple processes are involved.

Valgrind does not require kernel configuration, but it does need debug symbols.
It is available as a target package in both the Yocto Project and Buildroot
(BR2_PACKAGE_VALGRIND).

You run Callgrind in Valgrind on the target like so:

# valgrind --tool=callgrind <program>

This produces...