Book Image

FPGA Programming for Beginners

By : Frank Bruno
5 (1)
Book Image

FPGA Programming for Beginners

5 (1)
By: Frank Bruno

Overview of this book

Field Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.
Table of Contents (16 chapters)
1
Section 1: Introduction to FPGAs and Xilinx Architectures
3
Section 2: Introduction to Verilog RTL Design, Simulation, and Implementation
9
Section 3: Interfacing with External Components

Summary

In this chapter, we've looked at some more advanced and lesser used SystemVerilog constructs. The main one is interfaces, which allow better design reuse and encapsulation. We've investigated some more advanced looping, structures, and labels.

We've also looked at some more advanced verification constructs. These will help you as your designs grow and get more complex.

Finally, we looked at some gotchas, how to avoid them, and some basics of timing closure.

You've now completed the book and should be able to tackle some tasks on your own. As I mentioned at the beginning, there are many community efforts, such as the Mister Project, that could use some people with FPGA knowledge. There are also projects you can try to tackle on your own to land a job. Whatever you choose, I hope that you find it as fun and rewarding as I do.