Book Image

MicroPython Projects

By : Jacob Beningo
Book Image

MicroPython Projects

By: Jacob Beningo

Overview of this book

With the increasing complexity of embedded systems seen over the past few years, developers are looking for ways to manage them easily by solving problems without spending a lot of time on finding supported peripherals. MicroPython is an efficient and lean implementation of the Python 3 programming language, which is optimized to run on microcontrollers. MicroPython Projects will guide you in building and managing your embedded systems with ease. This book is a comprehensive project-based guide that will help you build a wide range of projects and give you the confidence to design complex projects spanning new areas of technology such as electronic applications, automation devices, and IoT applications. While building seven engaging projects, you'll learn how to enable devices to communicate with each other, access and control devices over a TCP/IP socket, and store and retrieve data. The complexity will increase progressively as you work on different projects, covering areas such as driver design, sensor interfacing, and MicroPython kernel customization. By the end of this MicroPython book, you'll be able to develop industry-standard embedded systems and keep up with the evolution of the Internet of Things.
Table of Contents (14 chapters)
11
Downloading and Running MicroPython Code

Device Control Using Gestures

Knobs, buttons, levers, and touch screens have dominated the controls world by being the primary way that a user interacts with an embedded device. These tactile interfaces aren't the only way to interact with a device. In recent years, new sensors and technologies have created opportunities to create tactile-less interfaces that rely on hand movements and gestures. These gesture-based controls can be a far more intuitive and natural way to interact with a device.

In this chapter, we will examine how to integrate a gesture controller into an embedded device that allows us to control it using gestures.

The following topics will be covered in this chapter:

  • An introduction to gesture controllers
  • Gesture controller requirements
  • Gesture controller hardware and software design
  • Constructing a gesture controller
  • Testing gesture controller applications...