Book Image

Build and Code Creative Robots with LEGO BOOST

By : Ashwin Shah
Book Image

Build and Code Creative Robots with LEGO BOOST

By: Ashwin Shah

Overview of this book

LEGO BOOST is a feature-rich creative toolbox that helps kids to develop science, technology, engineering, and mathematics (STEM) skills in a fun way. The LEGO BOOST kit consists of motors, sensors, and more than 840 LEGO pieces to bring various multifunctional robots to life. This book will take you on an interesting and enjoyable journey where you will have fun building robots while developing your problem-solving and logical thinking skills. This book is an end-to-end guide that will take you from a beginner to expert level of robot building with LEGO BOOST and Scratch. Starting with the unboxing and a brief introduction to LEGO BOOST, you'll quickly get your first robotic model up and running. You'll understand how to use the electronic and non-electronic components and have fun building a range of intriguing robotics projects with increasing complexity and advanced functionality. Throughout the book, you'll work on a variety of amazing projects, such as building your own R2D2, a fictional character from Star Wars, that will pique your curiosity to learn robotics and help you explore the full potential of the LEGO BOOST kit. Once you've had fun working with the projects, you'll be introduced to an interesting challenge for you to solve by yourself! By the end of this book, you'll have gained the skills to build creative robotics projects with the LEGO BOOST creative toolbox, and have built on your logical thinking and problem-solving skills.
Table of Contents (20 chapters)
14
Bonus Chapters

Let's code the robot to perform different tasks

This robot is on a mission to identify various minerals on the surface of the moon. First, use your sticky notes and create the following setup:

Figure 17.3 – Route setup

Here, blue represents iron, green represents copper, and yellow represents gypsum.

Activity #1

Write a program so that your rover does the following:

  1. Stops on any colored line (blue, green, or yellow) on its route.
  2. If blue is detected, wait for 2 seconds and display Iron found!.
  3. If green is detected, wait for 2 seconds and display Copper found!.
  4. If yellow is detected, wait for 2 seconds and display Gypsum found!.

The sample code for the activity is given here:

Figure 17.4 - Sample code

You can use sound blocks at the respective locations to make this project more interactive. The program should work for all iterations of the colored sticky notes. Any sequence should work.

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