Book Image

Linux Device Driver Development - Second Edition

By : John Madieu
Book Image

Linux Device Driver Development - Second Edition

By: John Madieu

Overview of this book

Linux is by far the most-used kernel on embedded systems. Thanks to its subsystems, the Linux kernel supports almost all of the application fields in the industrial world. This updated second edition of Linux Device Driver Development is a comprehensive introduction to the Linux kernel world and the different subsystems that it is made of, and will be useful for embedded developers from any discipline. You'll learn how to configure, tailor, and build the Linux kernel. Filled with real-world examples, the book covers each of the most-used subsystems in the embedded domains such as GPIO, direct memory access, interrupt management, and I2C/SPI device drivers. This book will show you how Linux abstracts each device from a hardware point of view and how a device is bound to its driver(s). You’ll also see how interrupts are propagated in the system as the book covers the interrupt processing mechanisms in-depth and describes every kernel structure and API involved. This new edition also addresses how not to write device drivers using user space libraries for GPIO clients, I2C, and SPI drivers. By the end of this Linux book, you’ll be able to write device drivers for most of the embedded devices out there.
Table of Contents (23 chapters)
1
Section 1 -Linux Kernel Development Basics
6
Section 2 - Linux Kernel Platform Abstraction and Device Drivers
12
Section 3 - Making the Most out of Your Hardware
18
Section 4 - Misc Kernel Subsystems for the Embedded World

Chapter 6: Introduction to Devices, Drivers, and Platform Abstraction

The Linux Device Model (LDM) is a concept that was introduced in the Linux kernel to describe and manage kernel objects (those requiring reference counting, for example, such as files, devices, buses, and even drivers), as well as their hierarchies and how they are bound to others. LDM introduced object life cycle management, reference counting, an object-oriented (OO) programming style in the kernel, and other advantages (such as code reusability and refactoring, automatic resource releasing, and more), which will not be discussed here.

Since reference counting and life cycle management are at the lowest level of LDM, we will discuss higher representations, such as dealing with common kernel data objects and structures, including devices, drivers, and buses.

In this chapter, we will cover the following topics:

  • Linux kernel platform abstraction and data structures
  • Device and driver matching mechanism...