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  • Book Overview & Buying Learning iPhone Game Development with Cocos2D 3.0
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Learning iPhone Game Development with Cocos2D 3.0

Learning iPhone Game Development with Cocos2D 3.0

By : Muzykov
4.7 (9)
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Learning iPhone Game Development with Cocos2D 3.0

Learning iPhone Game Development with Cocos2D 3.0

4.7 (9)
By: Muzykov

Overview of this book

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).
Table of Contents (14 chapters)
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3
3. Cocos2D – Under the Hood
13
Index

Chapter 1. All About Cocos2D

Before diving deep into the fun world of game development, we will spend some time (but only a little) understanding what Cocos2D is, how it can help you develop games, and why you should use it.

In this chapter, we're going to review the following points:

  • What a game engine is and why you should use it
  • Why you should choose Cocos2D as a game engine
  • A list of games created with Cocos2D

    Note

    There are several versions of Cocos2D. The original Cocos2D is written in Python and was first released in 2008. There is also a C++ version called cocos2d-x, HTML5 version called cocos2d-HTML5, and several other versions.

    In this book, we're going to review the currently most popular version of Cocos2D, that is, Cocos2D Swift (previously named Cocos2D-iPhone). However, for brevity, I will just call it Cocos2D.

    If in future you will want to learn some other version, it will be quite easy, because all versions share the same architecture, main concepts, and a majority of functions.

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83
Tech Concepts
36
Programming languages
73
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Learning iPhone Game Development with Cocos2D 3.0
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