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  • Book Overview & Buying Learning iPhone Game Development with Cocos2D 3.0
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Learning iPhone Game Development with Cocos2D 3.0

Learning iPhone Game Development with Cocos2D 3.0

By : Muzykov
4.7 (9)
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Learning iPhone Game Development with Cocos2D 3.0

Learning iPhone Game Development with Cocos2D 3.0

4.7 (9)
By: Muzykov

Overview of this book

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).
Table of Contents (14 chapters)
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3
3. Cocos2D – Under the Hood
13
Index

Chapter 11. Working with Tile Maps

Some of the games require really large worlds. Just imagine an RPG where the whole dungeon should fit in one screen. This will be a very small dungeon, not larger than a dressing room of some celebrity. Alternatively, you will have to scale everything down so that your game will be pixels fighting other pixels.

The solution is pretty obvious: create a larger world and follow the player, just as the camera follows the actor during the movie shooting. However, creating and managing a large world manually can be quite a task. This is where tile maps come to the rescue and make creation and usage of large levels much easier.

In this chapter, we are going to create a new bigger level using a tile map and will demonstrate some techniques to move your character through this world.

In this chapter, we will cover the following topics:

  • Creating the tileset from a set of separate images
  • Creating a tile map that contains several layers
  • Making the tile map...
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Learning iPhone Game Development with Cocos2D 3.0
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