Select the Panel GameObject.
Navigate to NGUI | Open | Widget Wizard.
Select the Label template.
We have already selected a font; it will be used for this label.
Click on the Add To button.
A new label has been added to the panel and placed at the center of the screen.
Text: This is a large textbox that lets you type the text to be displayed.
Overflow: This offers four different behaviors for the widget when the text is larger than the label's Dimensions. The four behaviors are as follows:
Shrink Content: This shrinks the text in order to fit
Clamp Content: This ensures overflow will never happen
Resize Freely: This resizes to display all the content and overflow
Resize Height: This resizes height only—column style