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NGUI for Unity
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We will now create our own drag-and-drop system that will enable the user to select a power. They will be able to drag one of the two available powers inside a selection box as shown in the following screenshot:

Let's create a drag-and-drop system to select which of the two powers the player can choose: a Bomb power, which will explode or a Time power, which will slow down time for a few seconds.
Let's start by creating a nice box for our powers and a draggable items container by performing the following steps:
Select our MainMenu GameObject and perform the given steps:
Create a new empty child GameObject by pressing Alt + Shift + N.
Rename it as Powers.
Select the Background and Label GameObjects from Sound:
Duplicate them.
Drag these new duplicates inside our Powers GameObject.
Select the Background GameObject in Powers and perform these steps:
Set its Dimensions to 320 x 420.
Set the Pixel Offset in UIAnchor to {0, -100}.
Select the...
Change the font size
Change margin width
Change background colour