Book Image

NGUI for Unity

By : Charles Bernardoff
Book Image

NGUI for Unity

By: Charles Bernardoff

Overview of this book

Table of Contents (14 chapters)

Chapter 4. C# with NGUI

In this chapter, we will talk about C# scripting with NGUI. We will learn how to handle events and interact with them. We'll use them to:

  • Play animations and Tweens

  • Change labels using localized text through code

  • Add keyboard keys for our UI

  • Create notifications and tool tips

We will also see some of the NGUI's code-oriented components, such as event forwarding and message sending.