In this chapter, we used C# with NGUI to create localized tool tips and error notifications. We learned how to use Tween classes to make our main menu appear and disappear smoothly with methods that ease Tweens.
We also know how to use keys for navigation in our UI, and our nickname is now saved when the game launches. You now know how to send messages and forward events using NGUI components, which may be useful to you in the future.
It's time to create a new
Game.unity scene and build a complete scrollable viewport, which is the subject of Chapter 5, Building a Scrollable Viewport.