Book Image

Android NDK: Beginner's Guide

By : Sylvain Ratabouil
Book Image

Android NDK: Beginner's Guide

By: Sylvain Ratabouil

Overview of this book

Table of Contents (18 chapters)
Android NDK Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – compiling Box2D on Android


First, let's port Box2D on the Android NDK following these steps:

Box2D 2.3.1 archive is provided with this book in directory Libraries/box2d.

  1. Unzip Box2D source archive (2.3.1 in this book) into ${ANDROID_NDK}/sources/ (beware directory must be named box2d).

    Create and open an Android.mk file in the root of the box2d directory.

    First, save the current directory inside the LOCAL_PATH variable. This step is always necessary because an NDK build system may switch to another directory at any time during compilation.

  2. After this, list all Box2D source files to compile, as shown in the following. We are interested in source file name only, which can be found in ${ANDROID_NDK}/sources/box2d/Box2D/Box2D. Use the LS_CPP helper function to avoid copying each filename.

    LOCAL_PATH:= $(call my-dir)
    
    LS_CPP=$(subst $(1)/,,$(wildcard $(1)/$(2)/*.cpp))
    
    BOX2D_CPP:= $(call LS_CPP,$(LOCAL_PATH),Box2D/Collision) \
                $(call LS_CPP,$(LOCAL_PATH),Box2D/Collision...