Book Image

Getting Started with Ionic

By : Rahat Khanna
Book Image

Getting Started with Ionic

By: Rahat Khanna

Overview of this book

Hybrid Apps are a promising choice in mobile app development to achieve cost effectiveness and rapid development. However, they were not preferred over native apps until few years back due to a poor performance and bad user experience, but everything has changed with the release of Ionic. It has evolved as the most popular choice for Hybrid Mobile App development as it tends to match the native experience and provides robust components/tools to build apps. Getting Started with Ionic equips any web developer with the basic knowledge needed to use modern web technologies to build amazing hybrid mobile apps using Ionic. This fast-paced, practical book explains all the important concepts of AngularJS and Cordova Framework required to develop apps, then gives you a brief introduction to hybrid mobile applications. It will guide you through setting up the environment to develop mobile apps, and through the multiple options and features available in Ionic so you can use them in your mobile apps. Features such as the Side Menu, Tabs, Touch Interactions, and native features such as Bar Code, Camera, and Geolocations are all covered.. Finally, we’ll show you how to use Cordova plugins and publish your apps.
Table of Contents (17 chapters)
Getting Started with Ionic
Credits
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Setting up Native Mobile development environments


Native Mobile development environments are specific to your operating system and hence there will be separate instructions for installing on Windows/Mac/Linux. The native environment SDKs are heavy so would require fast Internet speed to download. You need to be on a good network to be able to download it.

For iOS

These days iOS Apps are built for iPhone, iPad and iWatch devices. Objective-C is the primary language used to develop iOS Native Apps. Xcode is Apple's IDE (integrated development environment), which includes a graphical user interface and many other features. iOS SDK is required along with Xcode as it provides additional tools, compilers, and frameworks to build iOS Apps for phones, tablets, and smartwear devices (iWatch).

Note

For developing or building iOS Apps, a Macintosh machine is strictly required so if you do not have a Mac, please skip this section. Mac machines should have OS X 10.9.4 or later.

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