Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

Summary


In this chapter, we've started our journey towards learning what mobile cross-platform means, and how to start using Xamarin Studio and its features in order to write our apps with C#.

We prepared all the basics and tools we need to make our first app.

We overviewed the Software Development Lifecycle for mobile applications.

Now we are ready to start developing with Xamarin Studio.

In cross-platform projects, sharing code between projects is important and there are ways to achieve this goal. We'll examine the aspects and methodologies of sharing code by shared projects in next chapter.

Separation between the UI and code behind it is also important. We'll address the MVVM design pattern and learn it by writing an example library.