Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

Publishing to the Google Play Store


Publishing is a two-step process, and it starts with compilation of a Xamarin.Android project and ends with uploading a compiled package to the store.

We need a Google Developer Account in order to upload our package to the Google Play Store.

Preparing Project to Compile

It's strongly recommended that applications have their unique icons. In Visual Studio, we can assign an application icon using the Android Manifest section of project Properties, as shown in the following screenshot:

We also have to specify the Version number and Version name of the application, as shown in the preceding screenshot.

The AssemblyInfo.cs file can contain the assembly: Application attribute, so we should compile our project as non-debuggable by adding [assembly: Application(Debuggable=false)] to the AssemblyInfo.cs file.

Debuggable compiled applications require extra steps when running to announce their state and extra information to the debugger, which generally results in poor...