Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

The user's point of view


If we think that a mobile app has to follow the same flow and has to have the same UI on all the available platforms, we are clearly forgetting one of the most important parts of our app: the end users.

We should consider end users as platform-specific entities of our project.

Often, end user is used to a specific operating system and expects to interact with the app in a way that is as close as possible to the most common features that are embedded in the native operating system.

When we explore some of the common embedded apps on each platform, we will see key differences in usability: for instance, in the e-mail app, or in the music app, we might have the same content on iOS, Android, and Windows Phone, but with a different navigation flow and different gestures required to interact with content.

The user's point of view is a platform-specific part of the pattern that is often forgotten. The communication channel between the end user and the app is the user interface...