Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

Summary


Typically, mobile applications require a web backend. Otherwise, all the data created in the application stays in the device itself. The web backend opens the door from a device into a more common place: the Internet. If the end user removes and installs the application over time, the data may restore. If the end user installs the application on another device, the data may also restore. These are features that accelerate user experience.

In this chapter, we created a web backend and Xamarin.Forms project. The web backend project handles server-side behaviors and the Xamarin.Forms project is working on all three platforms' devices.

During the development phase, we learned how to compose and style Xamarin.Forms pages and how to communicate with the web end.

In the next chapter, we'll test and optimize Xamarin.Forms projects.