Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

Summary


In this chapter, we learnt key features of debugging, profiling, and testing.

We also learned why we should consider profiling our application, testing all the edge cases, and finding hidden bugs all the time. It takes time and effort but it'll be worth it. The more we fix bugs the more end users will like it.

Typically, an application's development process contains several phases, and when it reaches the final phase, starts from the beginning again. Such phases are as follows:

  • Analyzing

  • Developing

  • Testing

  • Publishing to store

For example, the first version of the application published to the store, the second version development phases starts from the beginning.

In the next (and final) chapter, we'll investigate mechanisms of publishing to the store.