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  • Book Overview & Buying Swift By Example
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Swift By Example

Swift By Example

By : Giordano Scalzo
4 (2)
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Swift By Example

Swift By Example

4 (2)
By: Giordano Scalzo

Overview of this book

This book is intended for those who want to learn to develop apps in Swift the right way. Whether you are an expert Objective-C programmer or new to this platform, you'll learn quickly, grasping the code of real-world apps to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory.
Table of Contents (10 chapters)
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Chapter 5. Flappy Swift

After having explored how to build normal apps with the last two apps, let's go back to games.

These apps will use two useful frameworks that iOS provides for casual game developers—SKSprite and SKScene. The former is a handy and powerful 2D game framework that provides a physics engine based on Box2D. The latter allows indie game developers to implement three-dimensional games.

Let's start using the first framework by implementing a nice clone of Flappy Bird.

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83
Tech Concepts
36
Programming languages
73
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Swift By Example
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