Book Image

Android Studio Cookbook

By : Mike van Drongelen
Book Image

Android Studio Cookbook

By: Mike van Drongelen

Overview of this book

This book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device. Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this. By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE.
Table of Contents (17 chapters)
Android Studio Cookbook
About the Author
About the Reviewers

Size and context

Devices such as phones, phablets, tablets, and TVs come with screens of all sizes and shapes. How can we benefit from a larger screen or how can we provide smart navigation for smaller screens and maintain the same functionality and code within one app? That is what this first recipe is about.

What about the various kinds of devices? With the introduction of wearable devices, we saw that the user behavior for these types of devices is quite different. The same thing applies to TVs. As always, let's do first things first. Let's examine an app that runs on both a phone and tablet.