In this chapter, we went through a long list of components provided by UIKit. Keep in mind that UIKit is not just a library of UI elements, and it covers many other interesting topics, such as gestures, UI dynamics, and application structures such as navigation and tab bar controllers.
In the next chapter, we'll go over the concept of Storyboard with the help of some practical examples. Along the way, you'll also find out how to initialize some of the controls that we saw in the previous pages.