Book Image

Learning iOS UI Development

Book Image

Learning iOS UI Development

Overview of this book

Through this comprehensive one-stop guide, you’ll get to grips with the entire UIKit framework and in a flash, you’ll be creating modern user interfaces for your iOS devices using Swift. Starting with an overview of the iOS drawing system and the available tools, you will then learn how to use these technologies to create adaptable layouts and custom elements for your applications. Next, you’ll be introduced to other topics such as animation and code-drawing with Core Graphics, which will give you all the knowledge you need to create astonishing user interfaces. By the end of this book, you will have a solid foundation in iOS user interface development and will have gained valuable insights on the process of building firm and complex UIs.
Table of Contents (16 chapters)
Learning iOS UI Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


With this chapter, you learned how to handle different screens with the same underlying code. You now have all the instruments you need to easily manage iOS 9 iPad's multitasking interfaces and, in general, those entire user interfaces that need to be heavily dynamic.

In the next chapter, you will learn how to animate user interface elements, and we'll talk about core animation, a lower-level framework that is used to draw most UIKit components under the hood.