Book Image

Mastering Android NDK

Book Image

Mastering Android NDK

Overview of this book

Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application.
Table of Contents (17 chapters)
Mastering Android NDK
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 3. Networking

In this chapter, we will learn how to deal with network-related functionality from the native C/C++ code. Networking tasks are asynchronous by nature and unpredictable in terms of timing. Even when the underlying connection is established using the TCP protocol, there is no guarantee on the delivery time, and nothing prevents the applications from freezing while waiting for the data. In the Android SDK, this is hidden from a developer by a myriad of classes and facilities. In Android NDK, au contraire, one has the responsibility to overcome these difficulties without assistance from any platform-specific helpers. To develop responsive and safe applications, a number of problems must be solved: we need to be in full control of the download process, we have to limit the downloaded data size, and gracefully handle the errors that occur. Without delving into the details of the HTTP and SSL protocols implementation, we will use the libcurl and OpenSSL libraries, and concentrate...