Book Image

Mastering Android NDK

Book Image

Mastering Android NDK

Overview of this book

Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application.
Table of Contents (17 chapters)
Mastering Android NDK
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Credits

Authors

Sergey Kosarevsky

Viktor Latypov

Reviewers

Koji Hasegawa

Raimon Ràfols

Sebastian Roth

Ali Utku Selen

Commissioning Editor

Priya Singh

Acquisition Editor

Tushar Gupta

Content Development Editor

Neeshma Ramakrishnan

Technical Editor

Dhiraj Chandanshive

Copy Editors

Janbal Dharmaraj

Kevin McGowan

Project Coordinator

Shweta H Birwatkar

Proofreader

Safis Editing

Indexer

Hemangini Bari

Production Coordinator

Nitesh Thakur

Cover Work

Nitesh Thakur