Book Image

Swift 2 By Example

By : Giordano Scalzo
Book Image

Swift 2 By Example

By: Giordano Scalzo

Overview of this book

Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.
Table of Contents (18 chapters)
Swift 2 By Example
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Welcome to the World of Swift
2
Building a Guess the Number App
Index

Geolocalising the app


As a test, we have used dummy coordinates, but we have a powerful GPS on board, and it's time to use it.

Using Core Location

To use the Core Location framework service, we need to instruct iOS that our app is using it.

To do this, we must add the NSLocationAlwaysUsageDescription key with a string; for example, this application requires location services to get the weather of your current location in Info.plist.

Then, we add a new property to PrettyWeatherViewController:

private var locationDatastore: LocationDatastore?

Next, we change the viewWillAppear function:

override func viewWillAppear(animated: Bool) {
    super.viewWillAppear(animated)
    locationDatastore = LocationDatastore() { [weak self] location in
        FlickrDatastore().retrieveImageAtLat(location.lat, lon: location.lon){ image in
            self?.render(image)
        }
    }
}

Our simple wrapper around LocationManager basically calls the provided closure when the location changes. The implementation is...