The world of Flash games is a never-ending source of inspiration; however, because Flash is not available in iOS, the most entertaining Flash games must be remade in a native way.
Cube Runner is a rare case in which simplicity and fun come together to create a really addictive game. Implemented in 2006 by Max Abernethy, it is a predecessor of the infinite runner game where the player, who is driving a triangular spaceship, must survive in an alien landscape by avoiding cubes he encounters during the run.
The view is from a cam following the hero, and as he turns the jet, the tridimensional world changes accordingly, as shown in the following screenshot:
As is usual in endless runner games, the score increments in a time-based fashion; the longer the player survives, the bigger the score.