Book Image

Android Programming for Beginners

By : John Horton, Paresh Mayani
Book Image

Android Programming for Beginners

By: John Horton, Paresh Mayani

Overview of this book

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.
Table of Contents (37 chapters)
Android Programming for Beginners
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Exploring Android UI objects


Let's power up Android Studio and get ready to dig a little deeper into the palette. While we are waiting for it to boot up, let's have a quick object recap, especially using objects from our UI layout.

Declaring and initializing objects

We know that when we call setContentView in the onCreate method, Android inflates all the widgets and layouts and turns them into real Java objects on the heap.

We know that to use a widget from the heap, we must first declare an object of the correct type and then use it to get a reference to the UI widget object on the heap using its unique id property. For example, we get a reference to TextView with an id property of txtTitle and assign it to a new object called myTextView like this:

// Grab a reference to an object on the heap
TextView myTextView = (TextView) findViewById(R.id.txtTitle);

Now, using our myTextView instance variable, we can do anything that the TextView class was designed to do. For example, we can set the text...