Book Image

Android Programming for Beginners

By : John Horton, Paresh Mayani
Book Image

Android Programming for Beginners

By: John Horton, Paresh Mayani

Overview of this book

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.
Table of Contents (37 chapters)
Android Programming for Beginners
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Building an image gallery/slider app


The first thing we should do is add the six images that we will have in our gallery to the drawable folder. But we want to do things a bit differently here. You can find these images in the Chapter 20/Image Slider/drawable-xhdpi folder of the download bundle. The following is a representation of these images:

Create a new folder called drawable-xhdpi in the res folder by right-clicking on the res folder and navigating to New | Android resource directory. Name the directory drawable-xhdpi and click on OK.

Add the images to the folder that you just created or, of course, you could add more interesting images, perhaps some photos you have taken.

The reason we do things this way is because of the way a few modern Android devices handle images. We already know that in an ideal situation, we should provide images for the whole range of different screen densities and place them in their appropriate folders. To do so for this demonstration would be overkill; in...