Book Image

Learning Xcode 8

By : Jak Tiano
Book Image

Learning Xcode 8

By: Jak Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (23 chapters)
Learning Xcode 8
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Architecture of a watchOS app


At this point, we've explored what an Apple Watch app is composed of, how it differs from iOS, and how it should function. Now it's time to take a look at how we actually write a watchOS app.

Before you get too worried, most of what we've learned so far will carry over to watchOS. We're still using Xcode, we're still using storyboards, and we're still using Swift. However, since battery life is a much bigger concern on watchOS, there are some pieces of the process that work a bit differently in order to keep the amount of actual processing time to a minimum. We're also working with considerably less performance than we are used to on iOS, so there is also going to be a bit more magic going on to ensure smooth operation—there isn't a lot of room for complex animations and the like.

Target bundles

First, let's talk about the different target bundles that are part of the Apple Watch target. Earlier in the book, we touched on what targets are, but as a quick recap...